I only get to finish half my sandwich and stuff the rest in a section of my bag where it ended up staying the whole trip. ![]() We formally meet Tyler's dad while we're waiting in line and realize that he's super chill. ![]() I decide to get some Subway before our 12 hour flight and apparently while I was gone Sean smashed Tyler with a more conventional build, giving me a few more things to think about on the plane. Can you guess what we did next? Pulled out our decks of course! Tyler and I played some mirrors and realize how incredibly dumb our deck's mirror is. Finally we see him riding in one of those airport carts that handicap people use, in a T-shirt and pajamas. I start my trek and after about 20 minutes of walking and catching trans I hear a familiar voice yell "Mike!" and I look over to see none other than Sean! We exchanged pleasantries and talked about life, work and of course Yugioh, waiting for Tyler to find us. I arrived in Minneapolis and quickly find out that my gate is on the opposite side of the huge airport. ![]() Everything goes smoothly and hey, I even met this interesting old man who had already visited Japan twice in his lifetime. I got no sleep and drove an hour and a half to the airport where I'd be flying out of to Minneapolis. It was an interesting concept and one I was willing to try. It also let you deal 5700 damage as early as the 2nd turn and that's if you didn't have another monster in hand. Forcing a Spy through a Warning let you get your Spy effect and swing tempo while getting that +1 to even out with their draw off Dark Bribe. This build also elected to run Dark Bribe over Starlight Road, for a lot of reasons other than being able to stop MST. He showed me his build and eventually we tweaked it, dropping the 3 copies of Upstart Goblin for more traps, while even considering bumping Wonder Wand up to 3. Against Dragons it was an auto-win, and even against Inzektor it was incredible. A deck similar to Nicky Lacaille's GK deck from YCS Providence 2011 that just turbo'd to Royal Tribute. I show him my standard GK build and he proposes a deck idea to me. However, if you have a little bit of patience and review the tutorial, you will be able to create an automobile company that is successful all around the world.My crazy weekend started on Tuesday night (or Wednesday morning) as I'm testing with my friend Bobby Barone. GearCity is a very full-featured strategy game that actually has so many different possibilities that you might feel overwhelmed. In GearCity you will have to control a number of different factors, ranging from establishing factories and assembly lines in different parts of the world to designing the very vehicles that you will be selling.įrom the very beginning, you must be clear about what your 'target' is so that you can adjust your prices and, above all, not lose out to the competition, which will always be fierce. Once you have chosen them, you can sit in your office and start directing the company. Once you have chosen where you want to start, you need a name for your businessman and, more importantly, a name and a logo for your company. You can choose to be in any of the five continents and in dozen of different countries. First, you have to choose the city where you will start your business adventure. GearCity is a strategy and management game where you will have to lead your own automobile company, controlling all the different parts of the assembly line that produces your vehicles.Īt the beginning of a GearCity game, you have to choose a number of very important starting factors.
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